Technical Director Level Design

Watch Dogs: Legion

  • Coordinate with level design and engineering teams to develop tool sets used to author AI placement, movement and behaviour patterns, and design combat encounters

  • Established difficulty and scaling metrics for AI Archetypes and authored all data related to them

  • Lead Reinforcement system redesign to a system that allowed for more designer freedom in authoring from a formerly procedural system

  • Establish metrics and budgets for layout AI and Reinforcement AI

  • Data implementation of AI archetypes and open world reinforcement response

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Call Of Duty: Modern Warfare 3

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Rainbow Six: Siege